Core Game Modes
These game modes form the base of Critical Ops, and they are always available.
Defuse
In Defuse, the Breach team tries to plant the bomb and defend it until it detonates, while the Coalition team tries to stop them. The round ends when the bomb has detonated or has been defused. You can also win by eliminating the enemy team before the bomb has been planted. The team that reaches 6-round victories first wins the match.
Ranked Defuse
Ranked Defuse follows the same rules as regular Defuse but with a competitive twist. Players compete in a ranked environment where performance affects their rank. The goal is to prove your skills and climb the ladder by winning matches and achieving higher ranks. Players are matched based on their skill level, creating a more challenging and competitive experience. The team that reaches 13-round victories first wins the match.
Team Deathmatch
Opposing teams keep killing each other until the timer runs out. The team with the most kills wins.
Training Grounds
Training Grounds is played on the Legian map, where you can practice your aiming and master new weapons with target practice. It’s a great way to warm up and improve your accuracy.
Practice Mode
Practice mode allows you to host a Custom Game where you can select to include both AI bot team members and opponents. Loading into Practice mode might take longer than loading into a normal quick game since AI bots require additional loading time